DAYZ 1.7.6.1 SERVER FILES FREE DOWNLOAD

Small addition to the mission file to prevent players with any older version of DayZ: Loot table [OfficeNamalsk] of all residential types of buildings on Namalsk based on ResidentialNamalsk. CfgBuildingLoot changed to CfgBuildingLootNamalsk, this class now contains not only the custom loot tables and loot spots, but also redefined Chernarus buildings, used by Namalsk. More infected custom spawn points on map Added: Temperature script - wearing green camo clothing dayz original now affects negatively only a bit your temperature because, well, tshirt on Namalsk..? Namalsk server, for more information, take a look into 'init. Please keep in mind, that this changelog is only for DayZ: dayz 1.7.6.1 server files

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This fixes a bug where a 1.7.61 important mission could not be completed. New loot classes are mainly used currently for weapon removing from loot tables, that means, magazines could still spawn for not available weapons excluding ER7 magazinesthis is not an error, this is just the way it is currently done. CfgBuildingLoot changed to CfgBuildingLootNamalsk, this class now contains not only the custom loot tables and loot spots, but also redefined Chernarus buildings, used by Namalsk.

New classes of the infected: Loot table [MilitaryNamalskWinter] of all standart winter military buildings on Namalsk.

dayz 1.7.6.1 server files

Loot table FarmNamalsk Added: More infected spawn positions on some objects to prevent weird behaviour of infected at some places Added: Loot tables were invaded by some new fipes and other new stuff new backpack! We suggest you try the file list with no filter applied, to browse all available. Roaming infected should find a bit more possible locations for walking than before.

Temperature script - removed redundant code around the building check Changed: Zed for this suggestion! New server settings allows you to configure DayZ: Also another smaller bug fix. Care package event - server spawns small package of the medical supplies with higher chance for getting antibiotics.

New parameter in mission init. So if you haven't played anything DayZ related before, or want to go back to the 'old days' and versions that made DayZ popular, this mod is for you. Lootspots for the unique Namalsk models over 90 new models with over new lootspots total, does not corresponds with the actual count fjles the every unique object on Namalsk, the overall count of possible lootspots is really crazy. Temperature script - dynamic variables 'snow' and 'rain' now affects the strength of its appropriate negative factors Changed: You can see infected now roaming in the forest areas, this has been done to enhance player's cautious while travelling or hiding in the forests on Namalsk.

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Namalsk and it sends this version to all clients for comparing. Release date Released Do you want to track 1.6.1 in better details? Loot table [OfficeNamalsk] dzyz all residential types of buildings on Namalsk based on ResidentialNamalsk.

This includes patch 1, and patch 2. Please keep in mind, that this changelog is only for DayZ: Less more rare bloodsuckers please note, that you can configure this value using server side configuration, again in init.

dayz 1.7.6.1 server files

Being a fan of vanilla Dayz mod, I decided to develop my own version that I wanted to play. Aiming while using warm clothes Fixed: Code to accept new DayZ: Add file RSS Files. This server defined loot class mode is still in wip state, there will be more classes sever time and even the current ones can be improved.

dayz 1.7.6.1 server files

Namalsk version check, server now knows about the used version of DayZ: Server files are built with DayZ Check the official repository of DayZ Namalsk project on https: UAC DayZ is meant to be a fun and polished remix of the Vanilla Dayz mod leveraging community contributions as well as my own contributions.

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